- cross-posted to:
- news
- cross-posted to:
- news
Greetings, dear friends!
This is the third blog post of my new MMORPG. It’s been a long time coming.
My experiences in EVE created a love for deep, player-driven systems in me, and Organizations are a huge part of that love for the game. I want to create something that goes even further - where players have true agency in creating their own world. It’s a big challenge, but one worth pursuing!
If you have any feedback, let me know!
Thank you for reading!
Best regards
hey man, it’s awesome you want to create a competitor to Eve-Online. That being said, blogs are nice but have you put code to paper? Thought about game engine?
Greetings, dear friend!
Thank you for your feedback!
Yes, I’ve already started development. The focus right now is on core systems: client-server architecture, networking, devops, updater. etc. A game like this lives or dies by its backend, so I’m making sure the foundation is solid before anything else.
For the engine, I’m using Godot. The server is made from 0 to support seamless large-scale battles without lag. This isn’t a small project, and it’s going to take time, but I’m committed to making it happen.
I hope it won’t be too long before I can show everyone some ingame progress and videos
Cheers!